|
Report 103
Your newsletter on applied creativity, imagination, ideas and innovation in
business – delivered to your e-mail box on the first and third Tuesday
of every month.
Tuesday, 5 September 2006
Issue 89
Hello and welcome to another issue of Report 103, your fortnightly newsletter
on creativity, imagination, ideas and innovation in business.
As always, if you have news about creativity, imagination, ideas, or innovation
please feel free to forward it to me for potential inclusion in Report103. Your
comments and feedback are also always welcome.
Information on unsubscribing, archives, reprinting articles, etc can be found
at the end of this newsletter.
TOO MANY PARAMETERS NEEDED
A common mistake made in many suggestion schemes and idea management systems
is requiring too many parameters from idea submitters. Innovation programme
managers think: “when people submit ideas, we will make them pre-evaluate
their ideas by asking them to provide additional in-depth information such as
financial projections, cost-benefits analysis, implementation plan, description
of how the idea would fit in the current system, etcetera. This way, they will
think through their ideas better, improve their ideas and provide me with more
fully developed ideas.”
Such logic is admirable, but flawed. To understand why, let's look at what
we shall call “simple idea submission”, which includes submitting
a description of the idea together with the option of submitting additional
relevant information such as images or background files, versus “heavy
idea submission”, which requires that every idea is submitted together
with several other parameters designed to have the idea submitter develop her
idea prior to submission. Note, in simple idea submission, additional data is
optional. In heavy idea submission, additional data is mandatory and must meet
the requirements of the person managing the suggestion scheme.
If you could actually compare simple versus heavy idea submission side by side,
you would see that the latter results in fewer, less creative ideas than the
former. There are several reasons for this.
-
Time. In “A Survey of Organisational Creativity” By Wayne Morris
and published on the jpb.com website (full survey at http://www.jpb.com/creative/OrganisationalCreativityMorris.pdf;
PDF document; 212kb; see also http://www.jpb.com/report103/archive.php?issue_no=20051004
for a summary), Wayne found that the number one barrier to organisational
creativity is: time. And the number one factor that enhances and/or facilitates
creativity is: (you guessed it!) time. If your idea management tool uses
heavy idea submission, it will clearly demand of users more time than simple
idea submission. As a result, employees may simply not have the necessary
time to think through their ideas in detail and provide all of the information
required. Indeed, many employees will start to submit ideas, find the process
overly time consuming and quit before the idea is submitted.
-
Frustration. Have you ever wanted to download a report from the Internet
or purchase a product on-line, only to be met with a long, complex form
that demands a lot of information in order to complete the transaction?
If so, you have probably also given up on occasion, deciding that the effort
required to obtain the report, or buy the product, is too great. Employees
who have to complete heavy idea submission forms in order to share their
ideas may well feel likewise, particularly if they are under time pressure.
-
The most creative ideas may not fit into the heavy idea submission forms.
Really big, highly creative ideas, such as ideas that transform industries,
are often so divergent from existing concepts that they cannot be described
using the same paradigm. Imagine a web based business looking for ways to
increase on-line orders of their products. An employee wants to suggest
“enable ordering via SMS messaging on mobile telephones”. Such
an idea could transform their business and turn them into market leaders.
But what if the company's idea management tool requires heavy idea submission
with demands for information relevant only to web pages? It could prove
impossible for the employee to submit her idea, or lead her to believe the
company does not want her highly innovative idea.
-
Heavy idea submission reduces the number and range of participants. Heavy
idea submission forms generally require a certain level of expertise in
the relevant subject. For instance, a technology company seeking new product
ideas will often require ideas be submitted together with answers to technical
questions. As a result, the company's engineers may be the only people who
have the expertise necessary to complete the heavy idea submission form.
This prevents other people in the organisation; people who may have ideas
about new products but who lack the technical background required to submit
the idea, from submitting their innovative ideas. Not having engineering
expertise sufficient for evaluating one's ideas does not equate having bad
ideas.
-
Most importantly: in order to maximise creativity and hence innovation,
it is critical to separate idea generation and idea evaluation. This is
one of the principal rules of creative problem solving. It is why any professionally
run brainstorming session requires participants generate ideas first and
evaluate them afterwards. If participants evaluate ideas during the idea
generation phase, it discourages them from pushing their creativity. Rather
than develop ideas further, participants make their ideas less creative
in order to ensure those ideas meet evaluation criteria. Many heavy idea
submission forms are really evaluation forms requiring people evaluate their
ideas immediately rather than build those ideas up first.
This is not to say that requiring additional information at the idea generation
stage is necessarily a bad thing. The key is to minimise the amount of information
you require and ensure that the information you require pushes people to enhance
their ideas rather than to evaluate or reduce their ideas. Asking idea submitters
what the benefits to their idea are; how their ideas would bring value to customers
or how they might push their ideas further is useful. Asking submitters for
financial analysis, technical data or whether their idea meets certain pre-defined
criteria sets is not useful and often dangerous.
Finally, if you absolutely must demand heavy idea submission of your employees,
do not make the mistake of demanding different kinds of information with every
ideas campaign, event or innovation challenge. Doing so will confuse employees
and make worse the flaws of heavy idea submission.
But fear not. If your idea management or suggestion scheme is based on heavy
idea submission, it is a relatively simple task to make idea submission simpler.
You will almost certainly see an increase in ideas and creativity within a relatively
short time frame.
For more information about idea management, please visit http://www.jpb.com/ideamanagement/.
For an example of a product that uses simple idea submission (and, indeed, focuses
on simplicity of operation), please visit http://www.jpb.com/jenni/.
DUH IDEAS
“Duh” is defined by the American Heritage Dictionary as: “Used
to express disdain for something deemed stupid or obvious, especially a self-evident
remark.” When someone says something very obvious, a suitable (albeit
less than polite) response is to say, “duh!” (Native English speakers
might, in fact be saying “duh” to me right now for defining a word
that is already well known. But the majority of Report 103 readers are not native
English speakers)
So duh ideas are ideas that when you hear them, your initial reaction is to
say “duh”. The funny thing about duh ideas, however, is that although
they are blindingly obvious and simplistic almost to the point of stupidity,
they are also often brilliant.
Imagine a company looking for ways to cut operational costs in order to become
more efficient. They will probably be looking at all kinds of process improvements,
staff cutbacks and other complex solutions. Then an office assistant who frequently
drives past the office late at night suggests: “why don't we turn off
the lights at night?”
“Duh!” might be the initial reaction of her colleagues. After all,
such an idea is simple and obvious. But if lights in the office are being left
on all night, turning them off will certainly translate into cost savings.
An classic example of a duh idea is the apocryphal story of a truck driving
down an incline and under a bridge. The driver is sure there is sufficient space
for his truck to fit under the bridge, but about halfway through, he hears a
loud scraping sound. Realising the top of his vehicle has scraped the underside
of the bridge, he puts the truck in reverse. He hears the same sound. His truck
is stuck. He calls for help.
The police and fire brigade come and determine the truck is thoroughly stuck.
They call in an engineer to evaluate the situation. Yanking the truck out could
severely damage the bridge. So, more engineers come and consider how to dismantle
the bridge around the truck in order to allow the truck to back out.
Eventually, a boy in the crowd of onlookers shouts out “hey mister, why
don't you let the air out of the tyres of the truck?”
Duh!
If the story is a true one, the engineers were doubtless kicking themselves
when the boy suggested letting the air out of the tyres. The idea is very obvious
and very simple. Once the air is out of the tyres of the truck, it's height
will be reduced and it will easily move out from under the bridge.
In a business or organisation, duh ideas should be encouraged. After all, simple,
obvious and easy to implement ideas are among the best ideas. They do not require
great investment to implement. They are so obvious they do not require any great
change in corporate culture. And it is easy to convince people to implement
them.
Ironically, duh ideas can be difficult to capture for a couple of reasons.
-
The duh factor actually scares people from suggesting their idea. “My
idea is so obvious it must be stupid. I don't want to be laughed at, so
I'll keep the idea to myself.”
-
People assume that there must be something wrong with their duh idea, otherwise
the company would have implemented it long ago. This is particularly commonplace
for the simple reason that duh ideas often come from people who are not
experts in the relevant field. Experts often have structured approaches
to solving problems within their expertise. As a result, they often do not
see simple, duh solutions. In the stuck truck example, the engineers were
used to evaluating large structures, they didn't even think to look at the
truck or its tyres. That was outside their field of expertise.
-
Senior managers may try to block duh ideas because they fear that implementing
the idea will make them look stupid for not having had the idea themselves.
Alternatively, a duh idea may substantially reduce their area of responsibility,
budget or staff. A frightening prospect for any power hungry manager.
-
Suggestion schemes and idea management tools that require heavy idea submission
(see article above) make it very difficult to propose duh ideas, the details
of which may not fit into idea submission forms.
What can you, as a manager, do to encourage people to share their duh ideas
and ensure that good duh ideas are implemented?
There are several approaches.
-
Ensure there is an environment of trust in your organisation (this, in
fact, is critical to any innovation strategy). If people feel they are in
a trusting environment, they will more readily risk sharing a potentially
stupid idea.
-
Encourage people to question regularly internal operations and processes.
Many duh ideas come to people who see a process working badly.
-
Reward not only people who propose duh ideas, but also their managers and
those who implement the ideas – to encourage them to encourage duh
ideas.
-
If you have a campaign based idea management tool like Jenni Idea Management
(http://www.jpb.com/jenni/), run occasional ideas campaigns that have people
review operations which seem to be functioning acceptably. “In what
ways might we improve our logistics?”, “In what ways might we
improve the way we cool our machinery?”, “in what ways might
we improve internal communications?” and so on. Asking basic questions
in the form of innovation challenges invites basic, duh ideas.
It only takes a few duh ideas to transform a business.
FAILURE STORIES
One of the most common idea killers you hear in business today is, “we
tried it before. It didn't work”, typically said in such a tone as to
indicate that asking why it didn't work would not be welcome.
Failed ideas are quickly brushed aside, people fired if necessary and the only
lesson learned is: “let's not do that again”. However, most ideas
do not involve the implementation of a single action, but rather a sequence
of actions. Thus, perhaps only a single action led to the overall failure of
the idea.
Moreover, many failures can be converted into successes. As a small example,
many years ago in Bangkok I was a freelance copywriter (and columnist, actually).
One day, I submitted the text for a brochure to a new client. He looked it over
and then called me on the telephone to tell me he found a spelling mistake.
I apologised, told him that a spelling mistake in my copywriting work was unacceptable
and told him I would not bill him for the work.
He was astounded and told me that he was very happy with my work and wasn't
looking for a refund. But I insisted. The work was not up to the standards I
promised myself and my clients and so I could not accept payment. As a result,
this man, who was the managing director of a venture capital firm, became one
of my biggest fans. He recommended me to many of his clients and even helped
me out in future business enterprises. In short, my failure was a resounding
success because of the way I handled it. Had I not refused payment, I probably
would not have made such a positive impression on him. Had I become defensive
about my error, I would have doubtless left a negative impression.
So, failures can be turned into successes. And most of us learn more from our
mistakes than our successes. Indeed, much of my understanding of corporate innovation
comes a variety of careers in a variety of organisations in a variety of countries
and seeing those organisations fail to innovate in spite of having employees
who are full of ideas about improving products, services and operations.
When an idea fails in your firm, do not brush it under the carpet. Do not immediately
fire everyone responsible and promise never to do it again. Do not play the
blame game (that is, emphasising who is to blame for the failure). Instead base
a “Burn and Learn” workshop around the failure.
A burn and learn workshop involves bringing together a team of diverse people
to review the idea, review the actions taken, look at alternative scenarios
and attempt to determine how they might have played out. If it is not too late,
you can also look at fixes to apply to the problem.
Burn and learn workshops are not about assigning blame. They are about learning
from our mistakes in a structured manner so as to avoid such mistakes again
in the future.
The workshop should produce a burn and learn report with the workshop's findings,
conclusions and assumptions. The report should be extremely short and concise
to increase its likelihood of being widely read.
ON-LINE WORKSHOP (BETA) BRAINSTORMING BASICS
As I mentioned in a previous issue of Report 103, we will be experimenting
with delivering an interactive, on-line workshop. The workshop, “BrainStorming
Basics” will be held tomorrow (Wednesday, 6 September at 20.00 Central
European Time, 19.00 UK time, 14.00 EDT and 11.00 PDT. To sign up and learn
more about the workshop, please visit http://www.jpb.com/workshops/
BrainStorming Basics will be an experiment in, what for me will be, a new technique
for holding workshops. It will also include supporting, interactive web pages
(so it won't be me talking over a powerpoint presentation), which are also experimental.
So, if you do join, please be aware that workshop might not be as slick and
professional as you may expect. Nevertheless, I would hope to teach you a thing
or two about brainstorming.
To participate, you will need a computer connected to the Internet, a web browser
(any will do) and Skype (http://www.skype.com)
a VoIP (voice over internet protocol) telephone service. Skype is free and easy
to use. Visit Skype for more information.
LIVE MINI WORKSHOP IN BRUSSELS: UNREPRESS YOUR CREATIVITY
I shall also be running a mini (90 minute) workshop: “UnRepress Your
Creativity”, on Wednesday, 13 September at 19.00 in Brussels. The workshop
is part of Thinking Outloud, an informal group that focuses on creativity and
innovation and usually meets twice a month in Brussels. Meetings usually comprise
a somewhat – or very – experimental workshop, often followed by
dinner and a drink.
For more information on Thinking Outloud, visit http://www.jpb.com/tol/
or http://www.thinkingoutloud.info/.
Everyone is welcome.
LATEST IN BUSINESS INNOVATION
If you want to keep up with the latest news in business innovation, I recommend
Chuck Frey's INNOVATIONweek
(http://www.innovationtools.com/News/subscribe.asp). It's the only e-newsletter
that keeps you up-to-date on all of the latest innovation news, research, trends,
case histories of leading companies and more. And it's the perfect complement
to Report 103!
Happy thinking!
Jeffrey Baumgartner
---------------------------------------------------
Report 103 is a complimentary weekly electronic newsletter from Bwiti bvba
of Belgium (a jpb.com company: http://www.jpb.com). Archives and subscription
information can be found at http://www.jpb.com/report103/
Report 103 is edited by Jeffrey Baumgartner and is published on the first and
third Tuesday of every month.
You may forward this copy of Report 103 to anyone, provided you forward it
in its entirety and do not edit it in any way. If you wish to reprint only a
part of Report 103, please contact Jeffrey Baumgartner.
Contributions and press releases are welcome. Please contact Jeffrey in the
first instance.
Return to Report 103 home/archives | Return
to top of page
* Notes
-
you may unsubscribe at any time by e-mail.
-
We use the double opt-in process. This means you will receive an
e-mail which you must reply to in order to subscribe. Although this
is a minor inconvenience, it ensures that only people who want to
receive Report103 actually do receive it.
-
We will not share your e-mail address with anyone else or send you
any e-mails other than Report 103 unless you contact us first.
|
Innovation Process Management Software from JPB.COM
The same expertise that has gone into writing the popular Report 103
ejournal has also gone into the design of Jenni
Innovation Process Management (IPM) software.
Unlike other idea management software products that do little more than
collect ideas, most of them irrelevant to your needs, Jenni aligns idea
generation with strategy and provides your managers with evaluation tools
that enable them to make intelligent business decisions about which ideas
to implement.
If your firm is serious about innovation and needs tools to deliver viable,
innovative business ideas consistently and over the long term, we
suggest that you learn more about Jenni.
|
|