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Report 103
Your newsletter on applied creativity, imagination, ideas and innovation in
business – delivered to your e-mail box on the first and third Tuesday
of every month.
Tuesday, 1 August 2006
Issue 87
Hello and welcome to another issue of Report 103, your fortnightly newsletter
on creativity, imagination, ideas and innovation in business.
As always, if you have news about creativity, imagination, ideas, or innovation
please feel free to forward it to me for potential inclusion in Report103. Your
comments and feedback are also always welcome.
Information on unsubscribing, archives, reprinting articles, etc can be found
at the end of this newsletter.
SUGGESTION SCHEME SUICIDE: TWO STORIES
First Story
Demoness Fashion is a medium sized chain of fashion shops that makes trendy
clothing targeting young women. With sales shrinking and tough competition from
China pushing down prices, Demoness management realise the company must become
more innovative in order to survive. Moreover, innovation must not be limited
to the products themselves. Operations, logistics and production divisions all
need to be more innovative in order to reduce costs, improve efficiency and
ensure shops are filled with readily saleable items.
Among innovation initiatives are regular brainstorming sessions. The first
one starts at 10:00 one Tuesday morning.
“Good morning ladies and gentlemen,” said the facilitator as he
walked around the room handing out small stacks of Post-its, “My name
is Mark and I am facilitating today's brainstorming session. Please write your
ideas on the Post-its and stick them to the wall here. You may begin.”
He indicated the wall at the head of the conference room.
The room was quiet as everyone looked at Mark, who was looking a touch impatient.
After a painfully silent couple of minutes, Mark said, “Let's have your
ideas please. We are all very busy.”
“Ideas about what?” asked one young woman.
“Anything. We are looking to improve all aspects of Demoness Fashion
and we want you to participate by sharing your ideas.”
After a few more minutes, a few people in the room timidly started writing.
Six people went to the front of the room and stuck their ideas to the wall.
Four of the ideas were essentially the same: make boxer shorts. This was not
surprising. A popular news show the night before had had a short feature about
how arty boxer shorts were becoming a fashion statement in London – for
young men and women. Another idea suggested outsourcing production to Thailand.
The sixth idea suggested a fashion e-mail newsletter that would inform customers
of new products at Demoness shops.
Mark look at the ideas. “Boxer shorts are out. We produce fashions for
young women, not men,” he said while pulling the four similar ideas off
the whiteboard, crumpling them up and tossing them in the rubbish bin.
“And you know it is a corporate policy not to outsource production to
Asia. We are committed to producing clothes locally,” he added crumpling
up idea number five.
“This newsletter idea is interesting though. Let's keep that.”
He moved the idea to the right hand side of the wall where a large sticker stated:
“Good Ideas”.
“More ideas, please,” said Mark, folding his arms over his chest.
Over the next half hour, a few more timid ideas were produced. A couple were
related to the e-mail newsletter, but were rejected as being too costly. Another
idea related to logistics. Mark confessed he knew little about logistics and
promised to give the idea to the logistics manager for review.
Soon people started looking at their watches and insisted that they had important
projects and meetings to get to. As the number of participants dwindled, Mark
finally said, “OK, he have a couple of good ideas here. That's not a bad
start. I am sure we can do better next time. I hope to see you then.”
Everyone agreed that next time would be better while telling themselves that
they would be sure to be busy for next time.
And no one lived particularly happily ever after.
What Went Wrong?
Doubtless you can see several serious mistakes the facilitator made. First
and foremost, running a brainstorming session without giving participants a
challenge – in other words a problem or issue – to focus their ideas
upon seems daft. Imagine going to a brainstorming session where you are invited
to submit ideas about anything. You would probably be confused too.
Nevertheless, this is how many corporate suggestion schemes work. Employees
are encouraged to submit ideas to an e-mail address, database or intranet form.
However, little or no indication is given as to what kind of ideas are wanted.
We call such a system a “blind suggestion scheme”.
When blind suggestion schemes are implemented, the results are similar to those
of the brainstorming session. A large number of ideas may be submitted initially,
but the quantity slows quickly. Ideas cover numerous unrelated issues and there
are many duplicated ideas.
The second mistake the facilitator made was to begin criticising and rejecting
ideas too quickly. Moreover,he did not challenge idea submitters to explain
their ideas better or to find ways to make their ideas conform to company needs.
The result, of course, was that participants quickly became demotivated. They
not only produced fewer ideas, but those ideas were less creative and more conservative.
That's because no one likes having their ideas flatly rejected. And people are
certainly unlikely to propose ideas which they fear will be rejected in such
a blunt fashion.
Nevertheless, quick, blunt rejection is also a common feature of many blind
suggestion schemes. Ideas come in, they are reviewed once every week or two
and most are rejected because they do not meet the company's needs – even
though no one has communicated what the company's innovation needs are!
The facilitator made other mistakes as well. He offered no explanation of his
process. He simply demanded ideas. He did not encourage participation through
compliments or offers of small rewards. He did not communicate what would happen
to the one idea he liked. He only indicated that it was a good idea.
Amazingly, these features are also common to many blind suggestion schemes.
Thus it is not surprising that blind suggestion schemes typically fail within
12-18 months of initiation. In summary, failures are because...
- Company needs are not communicated.
- There is no focus on specific innovation challenges.
- Ideas are rejected flat out.
- There is little or positive reinforcement via compliments, small rewards
or encouragement.
- There is no indication of how ideas will be developed.
- There is, in fact, no clear reason why employees should invest their valuable
time in proposing and sharing ideas.
The Second Story
“Good morning boys and girls,” announces Molly. “I am here
to run the first of what I hope will be a series of brainstorming sessions designed
to make Demoness Fashion more innovative. Today we want to explore new product
directions Demoness might take. But before I begin, tell me how you feel about
our current line-up.”
Following a short discussion, Molly continues. “OK, I see we have some
agreement that Demoness produces high quality products, but we are a touch behind
the fashion bandwagon. Not surprisingly, management has come to the same conclusion.
So, let's start with this challenge.” Molly writes: “What new directions
might we take in our product line?”
“I want to hear all of your ideas, no matter how mad they might seem.
As Albert Einstein once said: 'If at first the idea is not absurd, then there
is no hope for it.' Now, shout out your ideas and I will write them on the whiteboard.
Let's see how many ideas we can generate in a half hour starting... NOW!”
“Boxer shorts,” shouted a young women. A few people laughed.
“Brilliant!” shouted Molly.
“Sexy boxer shorts!” shouted an older man followed by more giggles.
“...for women” added another member of the audience.
“Great ideas. Let's push them even further!” shouted Molly.
“Matching boxer shorts and halters for young ladies” said a normally
reserved receptionist who got caught up in the enthusiasm.
After 30 minutes, dozens of ideas were suggested and written on the whiteboard.
Molly complimented each and every one of them.
“We've collected a lot of great ideas here.” Said Molly. “Now,
I'd like each of you to choose the four or five ideas you feel are best. Bear
in mind that we are looking for ideas that will make us seem more cutting edge,
which would appeal to our current customer-base and which would not be difficult
to implement given our present production system. Think about it for a moment,
then take a marker and put a check for a good idea and two checks for a great
idea.”
After the group had followed her instructions, four ideas had lots of checks
after them. Six more ideas had at least two checks next to each and four more
ideas each had one check next to it.
“Excellent work!” said Molly. “We've got some great ideas
here. I will take all of these ideas and your ratings to a review group that
will determine which ideas to take further. With so many good ideas, I doubt
we will be able to implement them all in the short term, so don't feel bad if
your idea is not short-listed. In any event, I will keep you informed of progress
via e-mail.
“This has been a great session and I hope we'll be able to organise another
one soon.”
The participants left the session feeling highly charged, excited and keen
to participate in future sessions.
What Went Right?
It should be obvious. Firstly, Molly communicated a lot more background information
to the participants, enabling them to understand better the company's needs
and motivations for soliciting their ideas.
Secondly, and extremely importantly, Molly focused the brainstorming session
on a specific innovation challenge. This made it very clear what kind of ideas
she was looking for and focused participants' creativity on a very specific
business need.
Thirdly, she rewarded every idea with a compliment. This not only made people
feel more comfortable about sharing ideas, but also provided additional motivation:
getting those compliments.
By having people shout out ideas and interact, Molly encouraged participants
to build on each others' ideas. So, instead of several people submitting the
same boxer shorts idea, those people worked together to build up the boxer shorts
idea into a more interesting and more developed and more creative idea.
Molly reviewed all ideas only after the idea generation phase was completed
and the review had a positive focus: which ideas best meet Demoness's needs,
rather than a negative focus: which ideas will not work, as was the case in
the first brainstorming session.
Lastly, she made it clear what the next steps in the innovation process would
be. Thus participants did not feel their ideas were disappearing into a black
hole – as often seems to be the case with suggestion schemes.
Your suggestion scheme – or idea management process – should be
similarly structured. It must communicate to employees your goals. It should
use the ideas campaign process which is based on innovation challenges. Ideas
should be collaboratively developed in a transparent environment, otherwise
you will get lots of duplicated ideas and lots of undeveloped ideas. Ideas should
be rewarded, albeit in a small way. Ideas should be allowed to ferment and grow
for a period before the review process takes place. The review process should
be transparent and positive. Lastly, the idea flow process should be communicated
to all participants.
By following such a model for your idea collection, review and implementation,
you can ensure you get good ideas relevant to your business needs, a sustainable
approach to idea generation and positively motivated employees.
What more could you ask for?
For more information on idea management and Jenni idea management software
service (our ideas campaign/idea management product), please visit http://www.jpb.com/ideamanagement/
and http://www.jpb.com/jenni/
respectively. Or
contact us here...
THE PC'S 25TH BIRTHDAY
The personal computer (PC) turns 25 this month. On 11 August 1981, IBM launched
the first PC and slapped a very low, for the time, price of US$1,565 on it.
There can be no doubt but that IBM's invention changed the world.
Interestingly, the PC as we know it came into being because IBM was willing
to break some of their corporate rules in order to make it happen. And that
allowed IBM engineers to be more innovative than was usually the case at that
time. (It is important to point out the IBM has changed radically since then)
In fact, IBM had made several failed attempts at creating a PC before 1981.
But those attempts resulted in overly expensive machines. This is largely because,
at the time, IBM was a highly bureaucratic company with strict rules and endless
review committees that evaluated every idea thoroughly – too thoroughly.
To make matters worse, one of the main rules at the time was that only IBM parts
could be used in IBM products.
So, IBM did what any large bureaucratic company should do when it wants to
develop innovative products: it established a skunk-works team of engineers,
gave them a goal and freed them from the corporate bureaucracy and rules.
The skunk-works team, based in Florida, reported directly to senior management,
was not subject to budget review and was encouraged to think out of the box.
To keep the price of the end product reasonable, the team decided to build
a component based computer using off-the-shelf parts from the most suitable
suppliers. This, they reasoned, would make PCs much easier and less costly to
build and maintain. Ironically, two of those suppliers became far richer from
the PC than IBM ever did. They were Microsoft, who provided the operating system,
and Intel, who provided the chips that powered the computer.
The team also did something that was unheard of in the computer industry at
the time. They made the specifications of their PC open so that independent
software developers could readily write programs for it. This also made it possible
for other companies to produce their own PCs, which were often far cheaper than
IBM's PCs. Prior to that, the specifications of computers were kept secret and
software was largely developed in house by the companies that produced the computers.
The result, as I said, changed the world. Over a billion PCs are in use across
the globe today. And the wide-spread use of common computer and operating system
specifications created an environment that allowed the Internet to grow into
what it is today (the Internet in fact existed before the PC, but in 1981, only
a couple hundred computers were connected to it).
Imagine. If IBM had not been willing to break the rules, the world would be
a very different place now.
SCARED TO SPEAK THEIR MINDS
One of the key concepts behind any suggestion scheme, idea management process
or other innovation strategy that relies on capturing employee ideas is that
employees will share their ideas if they are given the opportunity to do so.
Unfortunately, if employees are afraid to speak their minds, their ideas will
remain secret. And that is bad for innovation.
According to Harvard Business School professor Amy Edmondson and Penn State
professor James Detert, employees are discouraged from speaking up or, worse,
afraid of speaking up, in every large company they looked at. They've recently
published a research paper on the topic.
You can read an interview, in which they discuss their research, at http://hbswk.hbs.edu/item/5261.html.
It's well worth reading if you want your employees to share their ideas and
knowledge with you.
Incidentally, this is one reason why Jenni idea management offers anonymous
idea submission. Employees can submit ideas into Jenni's public idea space with
their names hidden. However, if the idea is later implemented, the name of the
idea owner is revealed so she can be rewarded for her contribution. The result:
anonymity during idea generation and recognition during implementation. For
more information about Jenni, please visit http://www.jpb.com/jenni/
LATEST IN BUSINESS INNOVATION
If you want to keep up with the latest news in business innovation, I recommend
Chuck Frey's INNOVATIONweek (http://www.innovationtools.com/News/subscribe.asp).
It's the only e-newsletter that keeps you up-to-date on all of the latest innovation
news, research, trends, case histories of leading companies and more. And it's
the perfect complement to Report 103!
Happy thinking!
Jeffrey Baumgartner
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Report 103 is edited by Jeffrey Baumgartner and is published on the first and
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